Real-time video and camera
up to 20%
faster real-time video processing and export, after I optimized core effects with Metal shaders and Core Image custom kernels.
Staff iOS Engineer · Metal, Core Image & AVFoundation
I build GPU-accelerated photo and video pipelines for iOS: Metal shaders, Core Image kernels and AVFoundation editing, from camera capture to export.
up to 20%
faster real-time video processing and export, after I optimized core effects with Metal shaders and Core Image custom kernels.
HEIC to JPEG
offline, with a C++ HEVC codec core. When iPhone 7 launched, Luma was the only app that could convert offline.
about 25 min
builds, down from 1.5 hours, after I moved the app to a modular architecture and from CocoaPods to Swift Package Manager.
Calm puzzle games I build and publish for iPhone, iPad and Android.
Drag little 2×2 cards onto the board, spin them to fit, and stack them where the colours match.